This
is easily the most confusing map, hope you don’t get lost :-)
Barbarians,
Berserks, Furious Dogs and Champions move to the front row before
attacking, Standard Bearers move to the back row.
Map 10, ground level fully revealed |
1
Enemies:
Blue
Barbarian 63/1097/2
Yellow
Furious Dog 76/855/2
passive,
1 turn, 6 stones, deals 22 damage each
Purple
Barbarian 61/1182/2
2
Enemies:
Blue
Barbarian 64/1140/2
Green
Berserk 75/787/3
active,
2 turns, 6 stones, deals 22 damage each
Purple
Barbarian 65/1183/2
3
Enter
the office.
Enemies:
Purple
Barbarian 77/1154/2
Blue
Berserk 77/1138/3
active,
2 turns, 6 stones, deals 23 damage each
Red
Berserk 74/1203/3
active,
2 turns, 6 stones, deals 22 damage each
Yellow
Barbarian 77/1177/2
Item:
Chest
Exit
through the backdoor and go down Stair A, or deal with areas 4 and 5
first, it’s up to you.
4
Enemies:
Green
Barbarian 84/1282/2
Yellow
Berserk 83/1228/3
active,
2 turns, 6 stones, deals 24 damage
Red
Furious Dog 83/905/2
passive,
1 turn, 6 stones, deals 24 damage each
Blue
Berserk 80/1272/3
active,
2 turns, 6 stones, deals 24 damage each
Purple
Barbarian 82/1222/2
5
Enemies:
Purple
Furious Dog 105/1203/2
passive,
1 turn, 6 stones, deals 31 damage each
Blue
Berserk 86/1200/3
active,
2 turns, 6 stones, deals 25 damage each
Red
Champion 80/1272/3
instant,
all non-mages +20% attack
Yellow
Berserk 84/1244/3
active,
2 turns, 6 stones, deals 25 damage each
Green
Furious Dog 106/1242/2
passive,
1 turns, 6 stone, deals 31 damage each
The sewer is divided into three separate parts. |
S1
Enemies:
Purple
Corrupted Barbarian 98/1543/2
Green
Corrupted Berserker 96/1509/3
active,
1 turn, 6 stones, +25% enemy attack each
Red
Corrupted Berserker 98/1557/3
active,
1 turn, 6 stones, +25% enemy attack each
Yellow
Corrupted Barbarian 95/1454/2
Use
Stair C to go back up to the surface and find area 6.
6
Enemies:
Blue
Bandit 75/1176/3
Purple
Thug 77/1183/2
active,
2 turns, 5 stones, steals 1 item each
Green
Thug 73/1191/2
active,
2 turns, 5 stones, steals 1 item each
Yellow
Bandit 77/1201/3
Enter
the bank (B1 to B3) to find great loot.
B1
Enemies:
Yellow
Bandit 90/1510/3
Green
Jaeger 94/1547/3
instant,
blocks 1 random hero skill
Purple
Magus 97/1521/2
active,
2 turns, 6 stones, +10% enemy attack each
Blue
Bandit 96/1501/3
B2
Enemies:
Green
Jaeger 93/1454/3
instant,
blocks 1 random hero skill
Red
Magus 90/1513/2
active,
2 turns, 6 stones, +10% enemy attack each
Purple
Magus 96/1461/2
active,
2 turns, 6 stones, +10% enemy attack each
Yellow
Jaeger 92/1467/3
instant,
blocks 1 random hero skill
Save
the Dwarf (Master of Locks) and he can be found in the Room 1, Map 8.
B3
Chest
x 3
Now
return to the main map.
7
Enemies:
Green
Barbarian 96/1497/2
Yellow
Standard bearer 93/1446/2
active,
2 turns, 6 stones, quickens enemy actions by 1 turn each
Red
Furious Dog 97/1496/2
passive,
1 turn, 6 stones, deals 29 damage each
Blue
Barbarian 90/1512/2
If
you have the Bank Paper from Map 5, you may want to go to Area 8
before entering the House/Hotel (H1-H4).
8
Enemies:
Red
Champion 93/1446/3
instant,
all non-mages +20% attack
Yellow
Furious Dog 91/1510/2
passive,
1 turn, 6 stones, deals 27 damage each
Green
Furious Dog 95/1549/2
passive,
1 turns, 6 stones, deals 28 damage each
Purple
Champion 94/1439/3
instant,
all non-mages +20% attack
After
the battle, enter the warehouse (W) and show the Bank Paper.
Quest
Item: Potion of Flight (Map 6)
H1
Enemies:
Green
Jaeger 76/1144/3
instant,
blocks 1 random hero skill
Blue
Magus 75/1126/2
active,
2 turns, 6 stones, +10% enemy attack each
Yellow
Jaeger 73/1104/3
instant,
blocks 1 random hero skill
Quest
Item: Hotel Room Key
H2
Chest
H3
Open
the door with Hotel Room Key.
Enemies:
Purple
Barbarian 96/1497/2
Red
Furious Dog 95/1554/2
passive,
1 turn, 6 stones, deals 28 damage each
Yellow
Furious Dog 95/1477/2
passive,
1 turn, 6 stones, deals 28 damage each
Blue
Barbarian 100/1477/2
Cross
the plank to the Hotel and go downstairs.
H4
Enemies:
Blue
Barbarian 96/1470/2
Red
Furious Dog 93/1420/2
passive,
1 turn, 6 stones, deals 27 damage each
Yellow
Barbarian 97/1529/2
Green
Berserk 95/1512/3
active,
2 turns, 6 stones, deals 28 damage each
Purple
Barbarian 95/1468/2
Go
outside and find Teleport (T1) and Stair D. Go down for the second
part of the Sewer.
S2
Enemies:
Purple
Corrupted Barbarian 89/1412/2
Blue
Corrupted Champion 92/1461/3
active,
2 turns, 7 stones, -1 move each
Red
Corrupted Champion 94/1502/3
active,
2 turns, 7 stones, -1 move each
Green
Corrupted Barbarian 93/1476/2
S3
Enemies:
Blue
Thug 103/1577/2
active,
2 turns, 5 stones, steals 1 item each
Green
Jaeger 108/1583/3
instant,
blocks 1 random hero skill
Red
Thug 103/1552/2
active,
2 turns, 5 stones, steals 1 item each
Item:
Chest x 2
S4
Enemies:
Red
Corrupted Barbarian 98/1522/2
Yellow
Corrupted Slayer 98/1482/2
passive,
2 turns, 5 stones, deals 39 damage each
Green
Corrupted Barbarian 99/1526/2
Purple
Corrupted Barbarian 95/1545/2
Use
Stair E to return to the surface.
9
Enemies:
Purple
Barbarian 100/1446/2
Blue
Standard Bearer 96/1544/2
active,
2 turns, 6 stones, quickens enemy actions by 1 turn each
Red
Furious Dog 91/1456/2
passive,
1 turn, 6 stones, deals 27 damage each
Yellow
Champion 95/1536/3
instant,
all non-mages +20% attack
Green
Barbarian 92/1485/2
Teleport
(T2) revealed after battle.
10
Enemies:
Green
Barbarian 94/1508/2
Yellow
Champion 93/1405/3
instant,
all non-mages +20% attack
Red
Berserk 94/1499/3
active,
2 turns, 6 stones, deals 28 damage each
Blue
Standard Bearer 93/1489/2
active,
2 turns, 6 stones, quickens enemy actions by 1 turn each
Purple
Furious Dog 96/1547/2
passive,
1 turn, 6 stones, deals 28 damage each
11
Enemies:
Red
Berserk 98/1526/3
active,
2 turns, 6 stones, deals 29 damage each
Yellow
Standard Bearer 98/1572/2
active,
2 turns, 6 stones, quickens enemy actions by 1 turn each
Green
Standard Bearer 100/1531/2
active,
2 turns, 6 stones, quickens enemy actions by 1 turn each
Blue
Berserk 96/1555/3
active,
2 turns, 6 stones, deals 28 damage each
12
Enemies:
Red
Champion 172/2354/3
instant,
all non-mages +20% attack
Yellow
Berserk 146/2359/3
active,
2 turns, 6 stones, deals 49 damage each
Green
Berserk 172/2349/3
active,
2 turns, 6 stones, deals 51 damage each
Purple
Berserk 176/2348/3
active,
2 turns, 6 stones, deals 52 damage each
Blue
Champion 168/2233/3
instant,
all non-mages +20% attack
13
Enemies:
Blue
Berserk 170/2370/3
active,
2 turns, 6 stones, deals 51 damage each
Red
Champion 166/2426/3
instant,
all non-mages +20% attack
Yellow
Standard Bearer 175/2237/2
active,
2 turns, 6 stones, quickens enemy actions by 1 turn each
Green
Champion 165/2225/3
instant,
all non-mages +20% attack
Purple
Berserk 174/2394/3
active,
2 turns, 6 stones, deals 52 damage each
14
There
are two groups of enemies in office 2.
Enemy
Group One:
Blue
Corrupted Barbarian 176/2299/2
Red
Corrupted Berserker 162/2242/3
active,
1 turn, 6 stones, +25% enemy attack each
Yellow
Furious Dog 164/2314/2
passive,
1 turn, 6 stones, deals 49 damage each
Green
Corrupted Berserker 173/2229/3
active,
1 turn, 6 stones, +25% enemy attack each
Purple
Corrupted Barbarian 164/2440/2
Item:
Chest
Enemy
Group Two:
Purple
Corrupted Barbarian 164/2300/2
Blue
Corrupted Berserker 167/2225/3
active,
1 turns, 6 stone, +25% enemy attack each
Red
Corrupted Champion 170/2229/3
active,
2 turns, 7 stones, -1 move each
Yellow
Corrupted Slayer 167/2412/2
passive,
2 turns, 5 stones, deals 66 damage each
Green
Corrupted Barbarian 169/2301/2
Quest
Item: Rusty Key (S6, Map 10)
15
Enter
the Town Hall for the boss fight.
Boss:
Red
Leader “on wish” 104/6200/3
Immunities:
Slowdown
active,
2 turns, 5 stones, +20% enemy attack each
field
change, destroys a 3x3 area
Quest
Reward: 1600 gold, Red Stone of Power
16
Enemies
Purple
Champion 175/2339/3
instant,
all non-mages +20% attack
Blue
Corrupted Barbarian 173/2318/2
Red
Corrupted Barbarian 169/2354/2
Yellow
Champion 167/2360/3
instant,
all non-mages +20% attack
Go
down Stair F
S5
Enemies:
Blue
Corrupted Barbarian 177/2374/2
Red
Corrupted Slayer 174/2417/2
passive,
2 turns, 5 stones, deals 65 damage each
Yellow
Corrupted Berserker 169/2275/3
active,
1 turns, 6 stone, +25% enemy attack each
Green
Corrupted Slayer 166/2331/2
passive,
2 turns, 5 stones, deals 69 damage each
Purple
Corrupted Barbarian 169/2264/2
S6
Use
Rusty key from room 14 to unlock the gate.
S7
Enemies
Purple
Corrupted Champion 172/2444/3
active,
2 turns, 7 stones, -1 move each
Blue
Corrupted Berserker 161/2362/3
active,
1 turns, 6 stone, +25% enemy attack each
Red
Corrupted Barbarian 165/2285/2
Yellow
Corrupted Berserker 169/2435/3
active,
1 turns, 6 stone, +25% enemy attack each
Green
Corrupted Champion 174/2382/3
active,
2 turns, 7 stones, -1 move each
Pull
the lever.
S8
Boss:
Green
Slime 81/6800/3
Immunities:
Poison, Slowdown
summons
a Gigica (75 attack) every turn
active,
2 turns, 8 stones, deals 16 damage each
S9
Red
Corrupted Barbarian 162/2345/2
Yellow
Corrupted Champion 165/2419/3
active,
2 turns, 7 stones, -1 move each
Green
Corrupted Berserker 168/2258/3
active,
1 turns, 6 stone, +25% enemy attack each
Purple
Corrupted Barbarian 169/2277/2
Go
up Stair G.
17
Teleport
(T3) in the church
Place
all four Hearts of the Dragon to summon the Yellow Dragon.
Boss:
Yellow
Dragon of Source 110/8500/1
Immunities:
Poison, Bleeding, Slowdown, Change Line
Takes
half damage from all colors and skills.
It
will always use this:
active,
1 turn, 8 stones, +5 mana each to you
And
four of the following:
active,
1 turn, 8 stones, deals 11 damage each
active,
1 turn, 8 stones, quickens enemy actions by 1 turn each
active,
1 turn, 8 stones, -1 move each
active,
1 turn, 8 stones, heals 5% HP each
passive,
1 turn, 8 stones, heals 5% HP each
passive,
1 turn, 8 stones, deals 11 damage each
After
winning the battle, you’ll be sent back to the inn with weapons,
armors and skills unequiped.
Fun
Fact: This battle does not count against your meals’ duration if
you win.
Back to Dangerous Adventure 2 Walkthrough Index
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