1
Enemies
Green
Stone Warrior 32/449/3
Red
Stone Warrior 31/445/3
2
Quest
Item: Intact Gear
3
Enemies
Yellow
Stone Warrior 32/480/3
Purple
Stone Warrior 32/459/3
4
Enemies:
Blue
Stone Warrior 38/651/3
Purple
Stone Commander 33/469/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Yellow
Stone Warrior 38/659/3
The
elevator here needs to be fixed before it can be used
5
Enemies:
Blue
Stone Warrior 38/625/2
Green
Stone Shooter 38/661/3
instant,
stuns a hero (100)
6
Enemy
Group 1:
Green
Stone Defender 40/654/3
passive,
1 turn, 6 stones, deals 8 damage each
Purple
Stone Commander 40/849/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Blue
Stone Shooter 40/690/3
instant,
stuns a hero (100)
Enemy
Group 2:
Red
Stone Shooter 27/653/3
instant,
stuns a hero (100)
Yellow
Stone Commander 39/799/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Green
Stone Shooter 39/625/3
instant,
stuns a hero (100)
Search
the “?” mark to unlock doors
7
Chest
8
Enemies:
Purple
Stone Defender 40/851/3
passive,
1 turn, 6 stones, deals 8 damage each
Red
Stone Defender 39/825/3
passive,
1 turn, 6 stones, deals 8 damage each
Item:
Chest
9
A
Mechanism (Map 8) is required to enter.
Quest
Item: Energy Stone (Map 11)
10
Enemies:
Blue
Stone Warrior 40/680/3
Yellow
Stone Warrior 40/643/3
Item:
Chest
11
Enemies:
Purple
Stone Warrior 39/659/3
Red
Stone Shooter 40/653/3
instant,
stuns a hero (100)
Yellow
Stone Warrior 39/686/3
Unlocks
Room 13
12
Fix
elevator with Intact Gear from Room 2.
13
You
may exchange 10 pages for each skill upgrade here.
14
Use
the elevator of room 4 to access the 2nd floor. This part
is completely linear so I don’t bother making a map.
Enemies:
Green
Wolf 38/654/3
Purple
Bat 40/695/2
active,
2 turns, 4 stones, heals 5% HP each
Yellow
Wolf 37/657/3
3rd
floor
Enemies:
Blue
Skeleton Rouge 40/646/2
active,
2 turns, 4 stones, deals 12 damage each
Red
Skeleton 40/658/3
Purple
skeleton Rouge 40/665/2
active,
2 turns, 4 stones, deals 12 damage each
4th
floor
Enemies:
Blue
Gigica 40/645/3
active,
2 turns, 5 stones, deals 8 damage each
Red
Croc Mage 40/643/2
passive,
1 turn, 5 stones, heals 7% HP each
Green
Gigica 41/695/3
active,
2 turns, 5 stones, deals 8 damage each
5th
floor
Enemies:
Red
Dryad 40/702/2
Yellow
Dryad Poisoner 40/685/3
passive,
2 turns, 6 stones, deals 12 damage each
Blue
Dryad 39/640/2
6th
floor
Boss:
Blue
Stone Commander 40/685/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Yellow
Stone Champion 46/3000/4
Immunities:
Poison, Bleeding
Purple
Stone Commander 41/641/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Quest
Reward: 500 gold, Green Stone of Power, unlocks The Tower
Back to Dangerous Adventure 2 Walkthrough Index
Back to Dangerous Adventure 2 Walkthrough Index
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