The
various types of Acolytes and Storm Troopers tend to move to the
front row before attacking.
1
Enemies:
Yellow
Acolyte 72/1132/3
Blue
Acolyte Fighter 74/1214/3
active,
2 turns, 5 stones, deals 14 damage each
Purple
Acolyte 73/1176/3
2
Enemies:
Green
Acolyte Fighter 74/1134/3
active,
2 turns, 5 stones, deals 14 damage each
Purple
Acolyte 71/1136/3
Red
Acolyte Fighter 76/1176/3
active,
2 turns, 5 stones, deals 15 damage each
3
Enemies:
Blue
Acolyte 74/1223/3
Green
Blind Acolyte 75/1221/3
active,
2 turns, 5 stones, -1 move each
Yellow
Acolyte 71/1197/3
4
Enemies:
Blue
Acolyte 112/1561/3
Purple
Acolyte Fighter 107/1507/3
active,
2 turns, 5 stones, deals 21 damage each
Yellow
Acolyte Fighter 110/1658/3
active,
2 turns, 5 stones, deals 22 damage each
Red
Acolyte 109/1656/3
5
Item:
Crackers
The
unconscious dwarf here will return to the City of Dwarves (Map 8) and
you can buy weapon upgrades from him with stones.
6
Enemies:
Yellow
Acolyte Fighter 120/1648/3
active,
2 turns, 5 stones, deals 24 damage each
Green
Blind Acolyte 113/1747/3
active,
2 turns, 5 stones, -1 move each
Purple
Blind Acolyte 118/1707/3
active,
2 turns, 5 stones, -1 move each
Blue
Acolyte Fighter 114/1779/3
active,
2 turns, 5 stones, deals 22 damage each
Item:
Jerked Beef, Chest
7
You
can give the Acolyte Master the Scepter of Crocogod for the
Medallion, or you can fight him. Either way you get the same item.
Boss:
Purple
Acolyte Master 273/6800/2
Immunities:
Poison, Slowdown
Summons
2 Acolytes when he attacks
Note:
If you run away from this fight, you need to restart the map to fight
him again.
Quest
Item: Medallion (Used in Room 17, Map 2)
8
Enemies:
Red
Pirate 75/1130/3
Purple
Pirate Fighter 72/1138/3
field
change, 2 turns, adds 6 obstacles
Yellow
Pirate 73/1193/3
Item:
Dried Fish
9
Enemies:
Blue
Pirate 75/1135/3
Red
Shooter Pirate 72/1181/2
instant,
blocks 2 random hero skills
Yellow
Shooter Pirate 71/1183/2
instant,
blocks 2 random hero skills
Green
Pirate 72/1179/3
10
Enemies:
Purple
Pirate 76/1176/3
Green
Pirate Fighter 74/1230/3
field
change, 2 turns, adds 6 obstacles
Yellow
Pirate Fighter 73/1153/3
field
change, 2 turns, adds 6 obstacles
Red
Storm Trooper 73/1175/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
11
Teleport
12
Enemies
on deck:
Blue
Storm Trooper 76/1237/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Purple
Pirate 77/1257/3
Red
Pirate 77/1271/3
Yellow
Storm Trooper 75/1255/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Enemies
in ship:
Purple
Pirate Fighter 60/1220/3
field
change, 2 turns, adds 6 obstacles
Red
Grace O'Red 78/1266/2
active,
2 turns, 6 stones, quickens enemy actions by 1 turn each
Green
Pirate Fighter 60/1259/3
field
change, 2 turns, adds 6 obstacles
Item:
Chest
13
Enemies
on deck:
Red
Storm Trooper 75/1203/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Blue
Pirate Fighter 76/1219/3
field
change, 2 turns, adds 6 obstacles
Purple
Pirate Fighter 75/1245/3
field
change, 2 turns, adds 6 obstacles
Green
Storm Trooper 78/1269/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Enemies
in ship:
Red
Shooter Pirate 61/910/2
instant,
blocks 2 random hero skills
Green
Henry Green 72/1491/3
instant,
shields all enemies (120)
Blue
Shooter Pirate 60/934/2
instant,
blocks 2 random hero skills
Item:
Chest
14
Enemies
on deck:
Blue
Acolyte 73/1182/3
Red
Acolyte Fighter 75/1209/3
active,
2 turns, 5 stones, deals 15 damage each
Green
Acolyte Fighter 76/1202/3
active,
2 turns, 5 stones, deals 15 damage each
Purple
Acolyte 78/1265/3
Enemies
in 1st chamber:
Yellow
Pirate 76/1243/3
Green
Pirate Fighter 76/1228/3
field
change, 2 turns, adds 6 obstacles
Purple
Storm Trooper 75/1240/2
active,
2 turns, 4 stones, quickens enemy actions by 1 turn each
Blue
Shooter Pirate 76/1175/2
instant,
blocks 2 random hero skills
Boss:
Yellow
Admiral Storm 50/3960/2
Immunities:
Slowdown, Direct Damage
active,
1 turn, 6 stones, steals 1 item each
instant,
stuns 2 heroes for 1 turn
summons
Grace O'Red and Henry Green once if you haven't killed them
Quest
Reward: 1200 gold, Yellow Stone of Power
15
Boss:
Blue
Dragon of Water 89/6700/1
Immunities:
Slowdown, Direct Damage
For
each skill you use, it will use one of the following:
active,
2 turns, 15 stones, deals 44 damage each
active,
2 turn, 15 stones, heals 5% HP each
active,
2 turns, 15 stones +5% enemy attack each
passive,
2 turns, 15 stones, deals 44 damage each
If
this triggers 5 times in a turn, it will run out of space to add more
skill icons.
It
will only use its normal attack if you don’t use skills.
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