I
first found out the idea of gamification through this video:
I
didn’t think much about it at the time, but after starting learning
German with Duolingo I realized gamification of language learning is
what that website does.
![]() |
Forgive my level 2 French, learning two languages at the same time is just too much. |
The
learning materials are arranged into “skills”, which are further
divided into several lessons. When completed, the skill icons turn
gold and it feels good to look at a page full of gold icons, just
like getting achievements in games. One difference is that in games,
achievements are usually permanent, you kill that tough boss once and
it will be recorded on your profile forever. Not so with Duolingo, it
takes into account that memories decay, if you don’t reinforce
them, you forget what you’ve learned. If you want to keep those
icons shiny, you have to do exercises to strengthen the skills from
time to time.
![]() |
Shiny! |
There
is an experience and level system, which makes as little sense as
most RPG level systems. By video game logic, you can become the
greatest swordsman in the world by repeatingly killing goblins,
chickens and rats. Of course it makes no sense in the real world.
Similarly, you can cheat the system by repeating basic lessons for xp
and level up, learning absolutely nothing in the process. Sure, this
sort of cheating fools no one but yourself, but it still shows the
designers didn’t think it through.
The
most important feature in my opinion is the daily goal tracker. It
motivates me to keep returning to reach my daily goal, even though
there are times that I don’t feel like taking lessons. Soon it
became a habit to just return everyday, strengthen one or two skills
and taking a new lesson without thinking much about it. At just 20
minutes a day, I managed to devote 40 hours, into learning German
within 4 months. Such is the power of habits. Es ist langsam, aber
ich lerne täglich.
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